Just some advises for game setting.
I find some setting are not so logical, for example, in Room 3, I found a fuse to fix the red "generator" only to turn on the sunflower music box? why?
In Room 2, listening to the tape will open the locked drawer, any reasons?
Hope the game will be more logical so we can find clues and settle the problem step by step. Please don't make it a super-natural game.
Above all, I enjoy this new game! You can make the 2nd Surrounded better than I expected!